using System.Collections;
using System.Collections.Generic;
//using Microsoft.Unity.VisualStudio.Editor;
using UnityEngine;
public class UILoadingBar : MonoBehaviour
{
public TMPro.TMP_Text TxtPercent;
public TMPro.TMP_Text TxtLoading;
public UnityEngine.UI.Image ProgresBar;
public GameObject LoadingPanel;
void Start()
{
}
public void Show() {
SetValue(0f);
LoadingPanel.SetActive(true);
}
public void Hide() {
LoadingPanel.SetActive(false);
}
///
/// 퍼센트 설정하기
///
/// 0~1 사이의 값
public void SetValue(float value) {
TxtPercent.text = string.Format("{0:P0}", value);
ProgresBar.fillAmount = value;
}
}