From ec231f4110c782d44ea2820a1eaaa7a5711c6f16 Mon Sep 17 00:00:00 2001
From: smchoi <ws5260@naver.com>
Date: 수, 24 7월 2024 13:29:47 +0900
Subject: [PATCH] Add : 카메라 줌인& 줌아웃 기능 추가

---
 Assets/Korail/Scripts/Control/MoveCamera.cs |   49 +++++++++++++++++++++++++++++++++++++------------
 1 files changed, 37 insertions(+), 12 deletions(-)

diff --git a/Assets/Korail/Scripts/Control/MoveCamera.cs b/Assets/Korail/Scripts/Control/MoveCamera.cs
index 6401128..c89a730 100644
--- a/Assets/Korail/Scripts/Control/MoveCamera.cs
+++ b/Assets/Korail/Scripts/Control/MoveCamera.cs
@@ -13,24 +13,27 @@
     /// 移대찓�씪 �떆�젏 蹂�寃� �냽�룄
     /// </summary>
     public float CameraRotationSpeed = 4;
-    ///// <summary>
-    ///// 留덉슦�뒪 �쑀 以� �냽�룄
-    ///// </summary>
-    //public float ZoomSpeewd = 5000.0f;
-    ///// <summary>
-    ///// 以� 理쒖넖媛�, �옉�쓣 �닔濡� �솗���븷 �닔 �엳�뒗 �닔移섍� 而ㅼ쭚
-    ///// </summary>
-    //public float MinZoomValue = 10;
-    ///// <summary>
-    ///// 以� 理쒕�媛�, �겢 �닔濡� 異뺤냼�븷 �닔 �엳�뒗 �닔移섍� 而ㅼ쭚
-    ///// </summary>
-    //public float MaxZoomValue = 60;
+    /// <summary>
+    /// 留덉슦�뒪 �쑀 以� �냽�룄
+    /// </summary>
+    public float ZoomSpeed = 50.0f;
+
+    public float ZoomMoveSpeed = 40f;
+    /// <summary>
+    /// 以� 理쒖넖媛�, �옉�쓣 �닔濡� �솗���븷 �닔 �엳�뒗 �닔移섍� 而ㅼ쭚
+    /// </summary>
+    public float MinZoomValue = 10;
+    /// <summary>
+    /// 以� 理쒕�媛�, �겢 �닔濡� 異뺤냼�븷 �닔 �엳�뒗 �닔移섍� 而ㅼ쭚
+    /// </summary>
+    public float MaxZoomValue = 90;
     /// <summary>
     /// 移대찓�씪 �씠�룞 �냽�룄
     /// </summary>
     [Range(1f, 10f)]
     public float CameraMoveSpeed = 4;
 
+  
 
 
     /// <summary>
@@ -58,13 +61,19 @@
     /// </summary>
     private Vector3 m_CameraInitOffset;
 
+    private Camera m_Camera;
 
+    private float initFieldOfView = 60.0f;
+    private float targetFieldOfView = 60.0f;
     public override void Awake()
     {
     
     }
     void Start()
     {
+
+        m_Camera = Camera.main;
+        
         mouseLeftButton = Mouse.current.leftButton;
 
 
@@ -97,7 +106,23 @@
         }
 
 
+        float scrollValue = Input.GetAxis("Mouse ScrollWheel") * ZoomSpeed;
 
+        if(scrollValue < 0 && m_Camera.fieldOfView > MinZoomValue)
+        {
+        targetFieldOfView =     m_Camera.fieldOfView + scrollValue;
+        } 
+        else  if(scrollValue > 0 && m_Camera.fieldOfView < MaxZoomValue)
+        {
+            targetFieldOfView = m_Camera.fieldOfView + scrollValue;
+        }
+
+        if(Input.GetKeyUp(KeyCode.Mouse2))
+        {
+            targetFieldOfView = initFieldOfView;
+        }
+
+        m_Camera.fieldOfView = Mathf.Lerp(m_Camera.fieldOfView, targetFieldOfView , Time.deltaTime * ZoomMoveSpeed);
     }
 
 

--
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