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Voice SDK

The Voice SDK enables you to bring voice interactions to your app experiences. Use the Voice SDK to enhance the AR/VR experience with more natural and flexible ways for people to interact with the app. For example, voice commands can shortcut controller actions with a single phrase, or interactive conversation can make the app more engaging.

Powered by the Wit.ai Natural Language Understanding (NLU) service, the Voice SDK is compatible with Oculus headsets, mobile devices, and other third-party platforms. Wit.ai is easy to sign up for, and it’s free. Using Wit, you can easily train apps to use voice commands with no prior AI/ML knowledge required. The combination of the Voice SDK and Wit.ai empowers you to focus on the creative and functional aspects of the app, while enabling powerful voice interactions.

Features

  • Enable custom app voice experiences with Wit.ai
  • Easy-to use Unity plugin, with other toolkit support coming in the future.
  • Automatic speech recognition to process voice requests into text.
  • Natural language processing (NLP) for processing text into user intents for app voice experiences.
  • 50+ common built-in intents, entities, and traits immediately ready for use.
  • Built-in activation methods
  • Cross-platform support so that you can integrate voice once, and then make it work for Oculus and other AR/VR devices.
  • Personalize voice requests based on the user and your app state with dynamic entities.
  • High quality voice experience with low latency, with real-time transcription
  • High quality English language support, along with an early preview of 12 other Oculus device languages.

Extensions

There are further extensions to Voice SDK available on the store, including packages for handling Wit.ai's visual conversation composer, and fast dictation.

Common Use Cases

Using the Voice SDK, you can turn their game into a powerful voice experience that will help create an even greater sense of immersion.

Here are a few examples of what you can enable with voice experiences:
* Voice navigation and search. Navigating unfamiliar nested menus can be time-consuming and difficult, especially when trying to type into VR keyboards with a controller. Voice SDK can help your users get where they want to go quickly and with far less effort.
* Voice FAQ. Looking for instructions is a good way to frustrate your user and break their focus on your app. But what if new players could just ask when they need a hint? Not only could that be helpful, but it might also keep them engaged longer.
* Voice-driven gameplay and experiences. Immersing yourself completely in your game can significantly increase your enjoyment. Imagine winning a battle by activating a magic spell with your voice or actually talking to the characters in your story. Voice-driven gameplay can make experiences more immersive, even close to magical.

Dependencies

This package requires the Voice SDK Telemetry package, which will install automatically when installing this package from the Unity Asset Store.