열차 목업의 내부 확인용 프로젝트
smchoi
2024-07-31 9fe33c1ae076b0f6501619388e6b4cc872b76f80
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.InputSystem;
 
public class AnimateHandOnInput : MonoBehaviour
{
    public InputActionProperty pinchAnimationAction;
 
    public Animator HandAnimator;
    
 
    // Update is called once per frame
    void Update()
    {
        float triggerValue = pinchAnimationAction.action.ReadValue<float>();
        HandAnimator.SetFloat("Grip", triggerValue);
    }
}