%YAML 1.1
|
%TAG !u! tag:unity3d.com,2011:
|
--- !u!1 &5806954070052135388
|
GameObject:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
serializedVersion: 6
|
m_Component:
|
- component: {fileID: 6323414131204637158}
|
- component: {fileID: 7439307350147194938}
|
- component: {fileID: 5537114557567014692}
|
- component: {fileID: 408713462580799666}
|
m_Layer: 0
|
m_Name: SM_GateWall
|
m_TagString: Untagged
|
m_Icon: {fileID: 0}
|
m_NavMeshLayer: 0
|
m_StaticEditorFlags: 0
|
m_IsActive: 1
|
--- !u!4 &6323414131204637158
|
Transform:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 5806954070052135388}
|
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
m_LocalPosition: {x: -0, y: 0, z: 0}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_Children: []
|
m_Father: {fileID: 0}
|
m_RootOrder: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
--- !u!33 &7439307350147194938
|
MeshFilter:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 5806954070052135388}
|
m_Mesh: {fileID: -794072299006997309, guid: d2de880eb05ed3543b79c0c8f8cbdf73, type: 3}
|
--- !u!23 &5537114557567014692
|
MeshRenderer:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 5806954070052135388}
|
m_Enabled: 1
|
m_CastShadows: 2
|
m_ReceiveShadows: 1
|
m_DynamicOccludee: 1
|
m_StaticShadowCaster: 0
|
m_MotionVectors: 1
|
m_LightProbeUsage: 1
|
m_ReflectionProbeUsage: 1
|
m_RayTracingMode: 2
|
m_RayTraceProcedural: 0
|
m_RenderingLayerMask: 1
|
m_RendererPriority: 0
|
m_Materials:
|
- {fileID: 2100000, guid: 73fd7f22e111be547a642dd5ad1e3c9d, type: 2}
|
m_StaticBatchInfo:
|
firstSubMesh: 0
|
subMeshCount: 0
|
m_StaticBatchRoot: {fileID: 0}
|
m_ProbeAnchor: {fileID: 0}
|
m_LightProbeVolumeOverride: {fileID: 0}
|
m_ScaleInLightmap: 1
|
m_ReceiveGI: 1
|
m_PreserveUVs: 0
|
m_IgnoreNormalsForChartDetection: 0
|
m_ImportantGI: 0
|
m_StitchLightmapSeams: 1
|
m_SelectedEditorRenderState: 3
|
m_MinimumChartSize: 4
|
m_AutoUVMaxDistance: 0.5
|
m_AutoUVMaxAngle: 89
|
m_LightmapParameters: {fileID: 0}
|
m_SortingLayerID: 0
|
m_SortingLayer: 0
|
m_SortingOrder: 0
|
m_AdditionalVertexStreams: {fileID: 0}
|
--- !u!65 &408713462580799666
|
BoxCollider:
|
m_ObjectHideFlags: 0
|
m_CorrespondingSourceObject: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
m_GameObject: {fileID: 5806954070052135388}
|
m_Material: {fileID: 0}
|
m_IsTrigger: 0
|
m_Enabled: 1
|
serializedVersion: 2
|
m_Size: {x: 1.1089231, y: 3.500001, z: 5.544616}
|
m_Center: {x: 0, y: 1.75, z: -0.00000023841858}
|