using System.Collections;
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using System.Collections.Generic;
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//using Microsoft.Unity.VisualStudio.Editor;
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using UnityEngine;
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public class UILoadingBar : MonoBehaviour
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{
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public TMPro.TMP_Text TxtPercent;
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public TMPro.TMP_Text TxtLoading;
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public UnityEngine.UI.Image ProgresBar;
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public GameObject LoadingPanel;
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void Start()
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{
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}
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public void Show() {
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SetValue(0f);
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LoadingPanel.SetActive(true);
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}
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public void Hide() {
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LoadingPanel.SetActive(false);
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}
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/// <summary>
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/// 퍼센트 설정하기
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/// </summary>
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/// <param name="value">0~1 사이의 값</param>
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public void SetValue(float value) {
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TxtPercent.text = string.Format("{0:P0}", value);
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ProgresBar.fillAmount = value;
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}
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}
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