Using pre-set license
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Built from '2022.3/release' branch; Version is '2022.3.5f1 (9674261d40ee) revision 9860134'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 11 (10.0.22631) 64bit Professional' Language: 'ko' Physical Memory: 65276 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\2022.3.5f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker3
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-projectPath
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D:/dev/korail_vr_interior
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-logFile
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Logs/AssetImportWorker3.log
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-srvPort
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3049
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Successfully changed project path to: D:/dev/korail_vr_interior
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D:/dev/korail_vr_interior
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [31264] Host "[IP] 192.168.0.5 [Port] 0 [Flags] 2 [Guid] 4077655381 [EditorId] 4077655381 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-T2ILV53) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [31264] Host "[IP] 192.168.0.5 [Port] 0 [Flags] 2 [Guid] 4077655381 [EditorId] 4077655381 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-T2ILV53) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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Refreshing native plugins compatible for Editor in 9.10 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2022.3.5f1 (9674261d40ee)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/dev/korail_vr_interior/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786)
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Vendor: NVIDIA
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VRAM: 12026 MB
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Driver: 31.0.15.3667
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56260
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.006158 seconds.
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- Loaded All Assemblies, in 0.204 seconds
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 230 ms
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.421 seconds
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Domain Reload Profiling: 624ms
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BeginReloadAssembly (54ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (0ms)
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RebuildCommonClasses (20ms)
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RebuildNativeTypeToScriptingClass (7ms)
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initialDomainReloadingComplete (36ms)
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LoadAllAssembliesAndSetupDomain (86ms)
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LoadAssemblies (53ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (82ms)
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TypeCache.Refresh (82ms)
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TypeCache.ScanAssembly (75ms)
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ScanForSourceGeneratedMonoScriptInfo (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (422ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (386ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (296ms)
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SetLoadedEditorAssemblies (3ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (1ms)
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ProcessInitializeOnLoadAttributes (55ms)
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ProcessInitializeOnLoadMethodAttributes (30ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image D:\dev\korail_vr_interior\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Symbol file LoadedFromMemory doesn't match image D:\dev\korail_vr_interior\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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- Loaded All Assemblies, in 0.636 seconds
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Refreshing native plugins compatible for Editor in 6.72 ms, found 10 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for Android target not found
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Native extension for WebGL target not found
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Package Manager log level set to [2]
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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Mono: successfully reloaded assembly
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
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[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
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[Package Manager] Cannot connect to Unity Package Manager local server
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- Finished resetting the current domain, in 0.553 seconds
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Domain Reload Profiling: 1189ms
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BeginReloadAssembly (87ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (3ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (13ms)
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RebuildCommonClasses (20ms)
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RebuildNativeTypeToScriptingClass (6ms)
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initialDomainReloadingComplete (24ms)
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LoadAllAssembliesAndSetupDomain (498ms)
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LoadAssemblies (215ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (321ms)
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TypeCache.Refresh (285ms)
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TypeCache.ScanAssembly (273ms)
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ScanForSourceGeneratedMonoScriptInfo (28ms)
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ResolveRequiredComponents (8ms)
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FinalizeReload (553ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (386ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (15ms)
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SetLoadedEditorAssemblies (4ms)
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RefreshPlugins (0ms)
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BeforeProcessingInitializeOnLoad (75ms)
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ProcessInitializeOnLoadAttributes (259ms)
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ProcessInitializeOnLoadMethodAttributes (29ms)
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AfterProcessingInitializeOnLoad (3ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (7ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
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Refreshing native plugins compatible for Editor in 6.97 ms, found 10 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 5187 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 107 unused Assets / (1.7 MB). Loaded Objects now: 5677.
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Memory consumption went from 230.2 MB to 228.5 MB.
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Total: 2.864200 ms (FindLiveObjects: 0.271200 ms CreateObjectMapping: 0.091200 ms MarkObjects: 2.087700 ms DeleteObjects: 0.413200 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 ->
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:CustomObjectIndexerAttribute: 756ad292c208cfabdd7b50bc23989ffe ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: ½º·¹µå Á¾·á ¶Ç´Â ÀÀ¿ë ÇÁ·Î±×·¥ ¿äû ¶§¹®¿¡ I/O ÀÛ¾÷ÀÌ Ãë¼ÒµÇ¾ú½À´Ï´Ù.
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0
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