열차 목업의 내부 확인용 프로젝트
smchoi
2024-06-14 23cbbc76b6204691dd06f93f2108993f9ca79020
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Using pre-set license
Built from '2022.3/release' branch; Version is '2022.3.5f1 (9674261d40ee) revision 9860134'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 11  (10.0.22631) 64bit Professional' Language: 'ko' Physical Memory: 65276 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
 
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2022.3.5f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker3
-projectPath
D:/dev/korail_vr_interior
-logFile
Logs/AssetImportWorker3.log
-srvPort
3049
Successfully changed project path to: D:/dev/korail_vr_interior
D:/dev/korail_vr_interior
[UnityMemory] Configuration Parameters - Can be set up in boot.config
    "memorysetup-bucket-allocator-granularity=16"
    "memorysetup-bucket-allocator-bucket-count=8"
    "memorysetup-bucket-allocator-block-size=33554432"
    "memorysetup-bucket-allocator-block-count=8"
    "memorysetup-main-allocator-block-size=16777216"
    "memorysetup-thread-allocator-block-size=16777216"
    "memorysetup-gfx-main-allocator-block-size=16777216"
    "memorysetup-gfx-thread-allocator-block-size=16777216"
    "memorysetup-cache-allocator-block-size=4194304"
    "memorysetup-typetree-allocator-block-size=2097152"
    "memorysetup-profiler-bucket-allocator-granularity=16"
    "memorysetup-profiler-bucket-allocator-bucket-count=8"
    "memorysetup-profiler-bucket-allocator-block-size=33554432"
    "memorysetup-profiler-bucket-allocator-block-count=8"
    "memorysetup-profiler-allocator-block-size=16777216"
    "memorysetup-profiler-editor-allocator-block-size=1048576"
    "memorysetup-temp-allocator-size-main=16777216"
    "memorysetup-job-temp-allocator-block-size=2097152"
    "memorysetup-job-temp-allocator-block-size-background=1048576"
    "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    "memorysetup-allocator-temp-initial-block-size-main=262144"
    "memorysetup-allocator-temp-initial-block-size-worker=262144"
    "memorysetup-temp-allocator-size-background-worker=32768"
    "memorysetup-temp-allocator-size-job-worker=262144"
    "memorysetup-temp-allocator-size-preload-manager=33554432"
    "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    "memorysetup-temp-allocator-size-audio-worker=65536"
    "memorysetup-temp-allocator-size-cloud-worker=32768"
    "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    "memorysetup-temp-allocator-size-gfx=262144"
Player connection [31264] Host "[IP] 192.168.0.5 [Port] 0 [Flags] 2 [Guid] 4077655381 [EditorId] 4077655381 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-T2ILV53) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
 
Player connection [31264] Host "[IP] 192.168.0.5 [Port] 0 [Flags] 2 [Guid] 4077655381 [EditorId] 4077655381 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-T2ILV53) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
 
Refreshing native plugins compatible for Editor in 9.10 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2022.3.5f1 (9674261d40ee)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/dev/korail_vr_interior/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce RTX 4070 (ID=0x2786)
    Vendor:   NVIDIA
    VRAM:     12026 MB
    Driver:   31.0.15.3667
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56260
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.5f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.006158 seconds.
- Loaded All Assemblies, in  0.204 seconds
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 230 ms
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in  0.421 seconds
Domain Reload Profiling: 624ms
    BeginReloadAssembly (54ms)
        ExecutionOrderSort (0ms)
        DisableScriptedObjects (0ms)
        BackupInstance (0ms)
        ReleaseScriptingObjects (0ms)
        CreateAndSetChildDomain (0ms)
    RebuildCommonClasses (20ms)
    RebuildNativeTypeToScriptingClass (7ms)
    initialDomainReloadingComplete (36ms)
    LoadAllAssembliesAndSetupDomain (86ms)
        LoadAssemblies (53ms)
        RebuildTransferFunctionScriptingTraits (0ms)
        AnalyzeDomain (82ms)
            TypeCache.Refresh (82ms)
                TypeCache.ScanAssembly (75ms)
            ScanForSourceGeneratedMonoScriptInfo (0ms)
            ResolveRequiredComponents (0ms)
    FinalizeReload (422ms)
        ReleaseScriptCaches (0ms)
        RebuildScriptCaches (0ms)
        SetupLoadedEditorAssemblies (386ms)
            LogAssemblyErrors (0ms)
            InitializePlatformSupportModulesInManaged (296ms)
            SetLoadedEditorAssemblies (3ms)
            RefreshPlugins (0ms)
            BeforeProcessingInitializeOnLoad (1ms)
            ProcessInitializeOnLoadAttributes (55ms)
            ProcessInitializeOnLoadMethodAttributes (30ms)
            AfterProcessingInitializeOnLoad (0ms)
            EditorAssembliesLoaded (0ms)
        ExecutionOrderSort2 (0ms)
        AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image D:\dev\korail_vr_interior\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image D:\dev\korail_vr_interior\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
- Loaded All Assemblies, in  0.636 seconds
Refreshing native plugins compatible for Editor in 6.72 ms, found 10 plugins.
Native extension for WindowsStandalone target not found
Native extension for Android target not found
Native extension for WebGL target not found
Package Manager log level set to [2]
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
Mono: successfully reloaded assembly
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
[Package Manager] Server::EnsureServerProcessIsRunning -- launch failed, reason: Unity was launched with the -noUpm command-line argument
[Package Manager] UpmClient::Send -- Unable to send message (not connected to UPM process).
[Package Manager] Cannot connect to Unity Package Manager local server
- Finished resetting the current domain, in  0.553 seconds
Domain Reload Profiling: 1189ms
    BeginReloadAssembly (87ms)
        ExecutionOrderSort (0ms)
        DisableScriptedObjects (3ms)
        BackupInstance (0ms)
        ReleaseScriptingObjects (0ms)
        CreateAndSetChildDomain (13ms)
    RebuildCommonClasses (20ms)
    RebuildNativeTypeToScriptingClass (6ms)
    initialDomainReloadingComplete (24ms)
    LoadAllAssembliesAndSetupDomain (498ms)
        LoadAssemblies (215ms)
        RebuildTransferFunctionScriptingTraits (0ms)
        AnalyzeDomain (321ms)
            TypeCache.Refresh (285ms)
                TypeCache.ScanAssembly (273ms)
            ScanForSourceGeneratedMonoScriptInfo (28ms)
            ResolveRequiredComponents (8ms)
    FinalizeReload (553ms)
        ReleaseScriptCaches (0ms)
        RebuildScriptCaches (0ms)
        SetupLoadedEditorAssemblies (386ms)
            LogAssemblyErrors (0ms)
            InitializePlatformSupportModulesInManaged (15ms)
            SetLoadedEditorAssemblies (4ms)
            RefreshPlugins (0ms)
            BeforeProcessingInitializeOnLoad (75ms)
            ProcessInitializeOnLoadAttributes (259ms)
            ProcessInitializeOnLoadMethodAttributes (29ms)
            AfterProcessingInitializeOnLoad (3ms)
            EditorAssembliesLoaded (0ms)
        ExecutionOrderSort2 (0ms)
        AwakeInstancesAfterBackupRestoration (7ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 6.97 ms, found 10 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 5187 Unused Serialized files (Serialized files now loaded: 0)
Unloading 107 unused Assets / (1.7 MB). Loaded Objects now: 5677.
Memory consumption went from 230.2 MB to 228.5 MB.
Total: 2.864200 ms (FindLiveObjects: 0.271200 ms CreateObjectMapping: 0.091200 ms MarkObjects: 2.087700 ms  DeleteObjects: 0.413200 ms)
 
AssetImportParameters requested are different than current active one (requested -> active):
  custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> 
  custom:video-codec-MediaFoundation-h265: 746d11721c4dcdbdad8f713fa42b33f4 -> 
  custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> 
  custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> 
  custom:CustomObjectIndexerAttribute: 756ad292c208cfabdd7b50bc23989ffe -> 
  custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> 
  custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> 
  custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> 
  custom:AudioImporter_EditorPlatform: d09bf68614088b80899f8185d706f6e7 -> 
  custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> 
  custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
  custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> 
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
TcpMessagingSession - receive error: operation aborted. errorcode: 995, details: ½º·¹µå Á¾·á ¶Ç´Â ÀÀ¿ë ÇÁ·Î±×·¥ ¿äû ¶§¹®¿¡ I/O ÀÛ¾÷ÀÌ Ãë¼ÒµÇ¾ú½À´Ï´Ù.
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0