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| using System.Collections;
| using System.Collections.Generic;
| using UnityEngine;
|
| public class CheckCameraCollide : MonoBehaviour
| {
|
| public Collider col;
| // Start is called before the first frame update
| void Start()
| {
|
| }
|
| // Update is called once per frame
| void Update()
| {
|
| }
|
| private void OnTriggerEnter(Collider other)
| {
| Debug.Log("Ãæµ¹");
| }
| }
|
|